There's lot's & lots of positive press for this now that the embargo has passed. Can you imagine trying to arrange availability for a 128 vs 128 match though.
Forget SOCOM: Confrontation -- this is the next-gen SOCOM, only taken to a whole new level.
From a personal perspective, I've got to say that I came away impressed. I'm a long-time Battlefield player and love first-person shooters as a whole, and MAG nailed it in all the right places for a competitive shooter. A solid framerate ("at least 30fps at all times"), no lag, responsive controls, a great command structure, and a persistent world where your actions contribute to your faction's ultimate goal of ruling the world, makes for what could be the top shooter of the year, on any console. Modern Warfare 2, I hope you're listening -- this is the one to beat.
http://www.joystiq.com/2009/04/29/joystiq-hands-on-mag/
It's nice of Byrne to defer credit to his publishing, platform-holding paymasters. But there's plenty in MAG Sony can't take credit for. The superb tuning and tactile punch of the weapons; the expert finesse of the map design; the relentless pace of the battles; the perfectly-balanced tightrope-walk between order and chaos, between tactical primacy and player freedom. With alpha coming to a close, news of a public beta expected soon and release towards the end of the year, MAG looks fighting-fit already, and PS3 could soon have a multiplayer shooter that will be the envy of all.
http://www.eurogamer.net/articles/mag-hands-on?page=1
Roll on the Beta test!




